//season追加したので差し替えて下さい。 // Game/Season Info: Mod Name = TC2000 Track Filter = SmallOval SuperSpeedWay 2005 SRGrandPrix OWChallenge Vehicle Filter = OR: TC2000 SafetyCar = Hammer_PC.veh Matchmaker = match.rfactor.net Max Opponents = 41 // maximum opponents in practice/quick race/grand prix/championship Min Championship Opponents = 5 // minimum opponents in championship only ConfigOverrides { DriversDir=GAMEDATA\TALENT\TC2000 } Season = TC2000 World { FullSeasonName = TC 2000 World Series BaseCreditMult = 100 Vehicle Filter = TC2000 Min Championship Opponents = 5 SceneOrder { Shakir Sepang Australia Imola Nuer_EuropeanGP Barcelona_GP Monaco NAS_BritishGP Montreal_GP Indianapolis-Gp4 Magny_Cours-Gp4 HockenheimGP Hungaroring-Gp4 Istanbul Monza-Gp4 Shanghai KatsuoSuzuka Interlagos_2005 } } Season = TC2000 England { FullSeasonName = TC 2000 England ChampionShip BaseCreditMult = 100 Vehicle Filter = TC2000 Min Championship Opponents = 5 SceneOrder { BrandsGP Donington_National ESSINGTON_LONG BrandsIndy oultonisland Donington_GP NAS_BritishGP } } Season = TC2000 Germany { FullSeasonName = TC 2000 Germany ChampionShip BaseCreditMult = 100 Vehicle Filter = TC2000 Min Championship Opponents = 5 SceneOrder { Hockenheim99 Nuer_EuropeanGP Sachsenring TheMother } } Season = TC2000 Euro { FullSeasonName = TC 2000 Euro ChampionShip BaseCreditMult = 100 Vehicle Filter = TC2000 Min Championship Opponents = 5 SceneOrder { ZandvoortGP A1Ring Dijon Belgium Imola Knutstorp Monaco zolder } } Season = TC2000 Australia { FullSeasonName = TC 2000 Australia ChampionShip BaseCreditMult = 100 Vehicle Filter = TC2000 Min Championship Opponents = 5 SceneOrder { ADELAIDE_GP EasternCreek canberra Australia MMM_Bathurst SurfersParadise MMM_HiddenValley MMM_Barbagallo OranGP MMM_Pukekohe SymmonsPlains MMM_Sandown } } DefaultScoring { RacePitKPH = 100 NormalPitKPH = 100 Practice1Day = Friday Practice1Start = 11:00 Practice1Duration = 60 Practice2Day = Friday Practice2Start = 13:00 Practice2Duration = 60 Practice3Day = Saturday Practice3Start = 9:00 Practice3Duration = 45 Practice4Day = Saturday Practice4Start = 10:15 Practice4Duration = 45 QualifyDay = Saturday QualifyStart = 13:00 QualifyDuration = 60 QualifyLaps = 12 WarmupDay = Sunday WarmupStart = 9:30 WarmupDuration = 30 RaceDay = Sunday RaceStart = 14:00 RaceLaps = 50 RaceTime = 120 } // Money and experience accumulation (mostly multipliers for hard-coded values // which have various factors taken into account like number of competitors) StartingMoney = 3000 // always start with zero experience, but you need some money StartingExperience = 1 // start with no experience StartingVehicle = form_16, form_17 DriveAnyUnlocked = false // whether player can drive any unlocked vehicle, or if player has to own it BaseCreditMult = 1.0 // base which is multiplied by all the other multipliers LapMoneyMult = 1.0 // laps completed (based roughly on expected lap times) LapExpMult = 1.0 FineMoneyMult = 1.0 // fines FineExpMult = 0.0 PoleSingleMoneyMult = 1.0 // pole positions in single player PoleSingleExpMult = 1.0 PoleCareerMoneyMult = 1.0 // pole positions in career mode PoleCareerExpMult = 1.0 PoleMultiMoneyMult = 1.0 // pole positions in multiplayer PoleMultiExpMult = 1.0 WinSingleMoneyMult = 1.0 // wins in single player WinSingleExpMult = 1.0 WinCareerMoneyMult = 1.0 // wins in career mode WinCareerExpMult = 1.0 WinMultiMoneyMult = 1.0 // wins in multiplayer WinMultiExpMult = 1.0 PointsSingleMoneyMult = 1.0 // points in single player PointsSingleExpMult = 1.0 PointsCareerMoneyMult = 1.0 // points in career mode PointsCareerExpMult = 1.0 PointsMultiMoneyMult = 1.0 // points in multiplayer PointsMultiExpMult = 1.0 // Season scoring info SeasonScoringInfo { FirstPlace = 20 SecondPlace = 18 ThirdPlace = 16 FourthPlace = 14 FifthPlace = 12 SixthPlace = 10 SeventhPlace = 9 EighthPlace = 8 NinthPlace = 7 TenthPlace = 6 EleventhPlace = 5 TwelfthPlace = 4 ThirteenthPlace = 3 FourteenthPlace = 2 FifteenthPlace = 1 PolePosition=1 FastestLap=1 } SceneOrder // first one in the list will be the default track when loading up the first time { Toban_Short Mills_Long Birmingham_MP_Club Toban_Long Mills_Short S_Heights_short Toban_Long_Rev Birmingham_MP_Short Mills_Long_Rev Birmingham_MP_Long Toban_Short_Rev Orchard_Lake_RC } // Pitstop locations in order from front to back, with the number // of vehicles sharing each pit ... if the order needs to be // reversed on an individual track, set "ReversePitOrder=1" in // the track-specific GDB file. // These are now "pit group" names, not necessarily team names. // In the VEH file, the pit group defaults to the team name but // can be overridden by defining "PitGroup=". PitGroupOrder { // format is: PitGroup = <# of vehicles sharing pit>, PitGroup = 2, Group1 PitGroup = 2, Group2 PitGroup = 2, Group3 PitGroup = 2, Group4 PitGroup = 2, Group5 PitGroup = 2, Group6 PitGroup = 2, Group7 PitGroup = 2, Group8 PitGroup = 2, Group9 PitGroup = 2, Group10 PitGroup = 2, Group11 PitGroup = 2, Group12 PitGroup = 2, Group13 PitGroup = 2, Group14 PitGroup = 2, Group15 PitGroup = 2, Group16 PitGroup = 2, Group17 PitGroup = 2, Group18 PitGroup = 2, Group19 PitGroup = 2, Group20 PitGroup = 2, Group21 }